ESkillProperty
Show declaration
enum ESkillProperty;
All of the properties that can be returned by
Object.G_SkillPropertyInt.
Variants
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The number returned by the
GameSkillACS function.
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If not
0,HealthPickupitems are automatically used by the player.
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If not
0, cheating is disabled unlesssv_cheatsis enabled.
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Makes
BossBrain.A_BrainSpitskip this amount ofBossTargets.
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If not
0, fast monsters is enabled.
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If
1, total infighting mode is enabled. If0, infighting is enabled. If-1, no infighting mode is enabled.
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If not
0, monsters will not enter pain states.
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If not
0, players can respawn.
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The timer for respawning monsters, or
0if monsters do not respawn.
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The number of times a monster may respawn if
SKILLP_RESPAWNallows them to.
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If not
0, slow monsters is enabled.
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The spawn filter used to disable certain actors from being placed in the map.
Overview of variants
SKILLP_ACSRETURN, SKILLP_AUTOUSEHEALTH, SKILLP_DISABLECHEATS, SKILLP_EASYBOSSBRAIN, SKILLP_FASTMONSTERS, SKILLP_INFIGHT, SKILLP_NOPAIN, SKILLP_PLAYERRESPAWN, SKILLP_RESPAWN, SKILLP_RESPAWNLIMIT, SKILLP_SLOWMONSTERS, SKILLP_SPAWNFILTER