ESkillProperty

Show declaration
enum ESkillProperty;

All of the properties that can be returned by Object.G_SkillPropertyInt.

Variants

SKILLP_ACSRETURN

The number returned by the GameSkill ACS function.

SKILLP_AUTOUSEHEALTH

If not 0, HealthPickup items are automatically used by the player.

SKILLP_DISABLECHEATS

If not 0, cheating is disabled unless sv_cheats is enabled.

SKILLP_EASYBOSSBRAIN

Makes BossBrain.A_BrainSpit skip this amount of BossTargets.

SKILLP_FASTMONSTERS

If not 0, fast monsters is enabled.

SKILLP_INFIGHT

If 1, total infighting mode is enabled. If 0, infighting is enabled. If -1, no infighting mode is enabled.

SKILLP_NOPAIN

If not 0, monsters will not enter pain states.

SKILLP_PLAYERRESPAWN

If not 0, players can respawn.

SKILLP_RESPAWN

The timer for respawning monsters, or 0 if monsters do not respawn.

SKILLP_RESPAWNLIMIT

The number of times a monster may respawn if SKILLP_RESPAWN allows them to.

SKILLP_SLOWMONSTERS

If not 0, slow monsters is enabled.

SKILLP_SPAWNFILTER

The spawn filter used to disable certain actors from being placed in the map.

Overview of variants

SKILLP_ACSRETURN, SKILLP_AUTOUSEHEALTH, SKILLP_DISABLECHEATS, SKILLP_EASYBOSSBRAIN, SKILLP_FASTMONSTERS, SKILLP_INFIGHT, SKILLP_NOPAIN, SKILLP_PLAYERRESPAWN, SKILLP_RESPAWN, SKILLP_RESPAWNLIMIT, SKILLP_SLOWMONSTERS, SKILLP_SPAWNFILTER