DeHInfo
Show declaration
struct DeHInfo clearScope;
Static DeHackEd information.
Instance Members
-
readOnly int BfgCells
-
The amount of ammunition
[StateProvider].[A_FireBfg]
will deplete. Default is 40.
-
readOnly int BlueAc
-
Multiple of 100 for
[BlueArmor]
's[Armor].[SaveAmount]
. Default is 2 for 200 armor.
-
readOnly double ExplosionAlpha
-
For actors with the
[bDEHEXPLOSION]
flag, the alpha to set the actor to on explosion.
-
readOnly uint8 ExplosionStyle
-
For actors with the
[bDEHEXPLOSION]
flag, the render style to be applied on explosion.
-
readOnly int MaxHealth
-
TO-DO — This section is not finished yet
-
readOnly int MaxSoulSphere
-
The
[Inventory].[MaxAmount]
for[SoulSphere]
. Default is 200.
-
readOnly int NoAutoFreeze
-
Overrides generic freezing deaths if not zero, making all actors act as if they had the
[bNOICEDEATH]
flag.
Overview of instance members
BfgCells
, BlueAc
, ExplosionAlpha
, ExplosionStyle
, MaxHealth
, MaxSoulSphere
, NoAutoFreeze