ReplaceEvent
Show declaration
struct ReplaceEvent clearScope version("2.4");
The information for a StaticEventHandler.CheckReplacement
event.
You can mutate the variables in this event to change the result of
replacement checking.
Instance Members
-
class<Actor> Replacement
-
What to replace it with. This class type is already effected by skill and actor definition replacements, so it may be useful to read it. Modify this to change what the resulting replacement class ends up being.
-
bool IsFinal
-
If
true
, the engine will not attempt to continue going down the replacement chain, and will directly replace the actor withReplacement
.