Show declaration
struct ReplacedEvent clearScope version("3.7");

The information for a StaticEventHandler.CheckReplacee event. You can mutate the variables in this event to change the result of replacement checking.

Instance Members

class<Actor> Replacee

The actor class which is being replaced. Modify this to change what the resulting replacee class ends up being.

readOnly class<Actor> Replacement

What to replace it with. This class type is already effected by skill and actor definition replacements, so it may be useful to read it.

bool IsFinal

If true, the engine will not attempt to continue going down the replacement chain, and will directly replace the actor with Replacee.

Overview of instance members

IsFinal, Replacee, Replacement